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| void | Input::readInputFile (string file_name) |
| | Read the input file.
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| const json & | Input::getJson () |
| | Return the data file structure.
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| string | Input::getFileName () |
| | Return the file name.
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| bool | Input::getLoadState () |
| | Return load state activated.
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| bool | Input::getSaveState () |
| | Return save state activated.
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| double | Input::getSimulationTime () |
| | Return the simulation time.
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| double | Input::getTimeStep () |
| | Return the time step.
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| double | Input::getCriticalTimeStepMultiplier () |
| | Return critical time step multiplier.
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| Solver * | Input::getSolver () |
| | Return the solver to be used in the model.
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| ModelSetup::InterpolationFunctionType | Input::getInterpolationFunction () |
| | Return the interpolation functions type.
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| Vector3i | Input::getCellsNum () |
| | Return the number of cells in each direction.
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| Vector3d | Input::getCellDimension () |
| | Return the cell dimension.
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| Vector3d | Input::getOrigin () |
| | Return the origin of coordinates.
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| vector< Material * > | Input::getMaterialList () |
| | Return the material list.
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| vector< Body * > | Input::getBodyList () |
| | Return the body list.
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| Vector3d | Input::getGravity () |
| | Return the gravity force.
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| int | Input::getResultNum () |
| | Return the number of results.
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| vector< string > | Input::getResultFields () |
| | Return the fields to be written.
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| vector< string > | Input::getGridResultFields () |
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| ModelSetup::DampingType | Input::getDampingType () |
| | Read the damping definition in the input file.
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| double | Input::getDampingValue () |
| | Read the damping value.
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| vector< Boundary::BoundaryType > | Input::getMeshBoundaryConditions () |
| | Return the mesh boundary conditions.
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| std::string | Input::getSTLMeshFile () |
| | Return the name of the SLT mesh for terrain contact.
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| vector< Boundary::BoundaryType > | Input::getMeshBoundaryConditionsFluid () |
| | Return the mesh boundary conditions of fluid.
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| unsigned | Input::getNumThreads () |
| | Return number of threads defined in the input file.
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| unsigned | Input::getNumberPhases () |
| | Return the number of phases in the simulation.
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| vector< Loads::LoadDistributedBox > | Input::getLoadDistributedBox () |
| | Return loads distributed in particles inside a box.
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| Loads::NodalPointLoadData | Input::readNodalPointLoads () |
| | read nodal point loads This function reads a points from input file in the following format: "nodal_point_loads": [[p1x,p1y,p1z],[p1x,p1y,p1z]],...,[[pnx,pny,pnz],[pnx,pny,pnz]]
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| vector< Loads::PressureBox > | Input::getPrescribedPressureBox () |
| | Return prescribed pressure in particles inside a box.
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| vector< Loads::PressureBox > | Input::getInitialPressureBox () |
| | Return initial pore pressure in particles inside a box.
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| vector< Loads::PressureMaterial > | Input::getInitialPressureMaterial () |
| | Return initial pore pressure in particles by material id.
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| vector< Loads::PressureBoundaryForceBox > | Input::getPressureBoundaryForceBox () |
| | Return pore pressure force in particles inside a box.
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| SeismicData | Input::readSeismicData (const std::string &filename, bool hasHeader) |
| | Return the seismic data.
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| SeismicAnalysis | Input::getSeismicAnalysisInfo () |
| | Return the seismic analysis information.
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| double | Input::getFrictionCoefficient () |
| | Return the friction coefficient.
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| bool | Input::getTerrainContactActive () |
| | Return the terrain contact active.
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| bool | Input::getPenaltyContactActive () |
| | Return if the penalty contact is active.
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| double | Input::getPenaltyStiffness () |
| | Return the penalty stiffness.
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| bool | Input::getWriteSTLMeshFile () |
| | Return if the STL mesh file should be written.
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| double | Input::getDistanceThreshold () |
| | Return the distance threshold for contact detection.
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| bool | Input::getHydroMechCouplingEnabled () |
| | Return the hydro-mechanical coupling enabled.
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| bool | Input::getHydroMechCouplingOneWay () |
| | Return the hydro-mechanical coupling type.
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| std::string | Input::getPorePressureFilename () |
| | Return the pore pressure filename.
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