MPM-Geomechanics
Material Point Method for simulating geo-materials under large deformation conditions
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Seismic data structure to manage acceleration and velocity of an earthquake record. More...
#include <Loads.h>
Public Attributes | |
std::vector< double > | time |
std::vector< Eigen::Vector3d > | acceleration |
std::vector< Eigen::Vector3d > | velocity |
Seismic data structure to manage acceleration and velocity of an earthquake record.
std::vector<Eigen::Vector3d> Loads::SeismicData::acceleration |
std::vector<double> Loads::SeismicData::time |
std::vector<Eigen::Vector3d> Loads::SeismicData::velocity |