MPM-Geomechanics
Material Point Method for simulating geo-materials under large deformation conditions
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#include "Body/Body.h"
Go to the source code of this file.
Namespaces | |
namespace | DynamicRelaxation |
Functions | |
double | DynamicRelaxation::computeKineticEnergy (vector< Body * > *bodies) |
void | DynamicRelaxation::setStaticSolution (vector< Body * > *bodies, int loopCounter) |