MPM-Geomechanics
Material Point Method for simulating geo-materials under large deformation conditions
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DynamicRelaxation.h File Reference
#include "Body/Body.h"
Include dependency graph for DynamicRelaxation.h:

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Namespaces

namespace  DynamicRelaxation
 

Functions

double DynamicRelaxation::computeKineticEnergy (vector< Body * > *bodies)
 
void DynamicRelaxation::setStaticSolution (vector< Body * > *bodies, int loopCounter)