MPM-Geomechanics
Material Point Method for simulating geo-materials under large deformation conditions
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DynamicRelaxation.h
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1// SPDX-License-Identifier: MIT
2// Copyright (c) 2021-2025 MPM-Geomechanics Development Team
3
4#ifndef INC_DYNAMICRELAXATION_H_
5#define INC_DYNAMICRELAXATION_H_
6
7#include "Body/Body.h"
8
10
11 double computeKineticEnergy(vector<Body *> *bodies);
12
13 void setStaticSolution(vector<Body *> *bodies, int loopCounter);
14}
15
16#endif /* INC_DYNAMICRELAXATION_H_ */
Definition DynamicRelaxation.h:9
void setStaticSolution(vector< Body * > *bodies, int loopCounter)
double computeKineticEnergy(vector< Body * > *bodies)