MPM-Geomechanics
Material Point Method for simulating geo-materials under large deformation conditions
|
Functions | |
double | computeKineticEnergy (vector< Body * > *bodies) |
void | setStaticSolution (vector< Body * > *bodies, int loopCounter) |
double DynamicRelaxation::computeKineticEnergy | ( | vector< Body * > * | bodies | ) |
void DynamicRelaxation::setStaticSolution | ( | vector< Body * > * | bodies, |
int | loopCounter ) |