MPM-Geomechanics
Material Point Method for simulating geo-materials under large deformation conditions
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Operations to manage loads in the MPM model. More...
Classes | |
struct | LoadDistributedBox |
Structure to define a distributed load in particles inside the cuboid defined by point p1 and p2. More... | |
struct | NodalPointLoadData |
struct | PrescribedPorePressure |
Structure to represent a particle with a pressure. Pressure is applied to particles with the specified index. More... | |
struct | PressureBoundaryForceBox |
Structure to represent a boundary force in fluid due the action of the pressure. More... | |
struct | PressureBox |
Structure to represent a box with a pressure. Pressure in applied to particles inside the cuboid defined by point p1 and p2. More... | |
struct | PressureMaterial |
Structure to represent a material with a pressure. Pressure is applied to particles with the specified material id. More... | |
struct | SeismicData |
Seismic data structure to manage acceleration and velocity of an earthquake record. More... | |
Functions | |
void | setSeismicData () |
Set the Seismic Data object. | |
SeismicData & | getSeismicData () |
Get the Seismic Data object. | |
void | setGravity (vector< Body * > &bodies) |
Configures the gravity load in particles. | |
void | setLoadDistributedBox (vector< Body * > &bodies, vector< Loads::LoadDistributedBox > loads) |
Configure distributed load in particles inside of a box. | |
void | setPrescribedPorePressureBox (vector< Body * > &bodies, vector< Loads::PressureBox > pressures) |
Configure prescribed pore pressure in particles inside of a box. | |
void | setInitialPorePressureBox (vector< Body * > &bodies, vector< Loads::PressureBox > pressures) |
Configure initial pore pressure in particles inside of a box. | |
void | setInitialPorePressureMaterial (vector< Body * > &bodies, vector< Loads::PressureMaterial > pressures) |
Configure initial pore pressure in particles by material id. | |
void | updatePrescribedPorePressure (vector< Body * > *bodies) |
Set prescribed pore pressure in particles. | |
void | setPrescribedPorePressureBoundaryForceBox (vector< Body * > &bodies, vector< Loads::PressureBoundaryForceBox > loads) |
Set external boundary force in fluid phase due the prescribed pore pressure in particles. | |
void | setInitialVelocity (vector< Body * > &bodies) |
Set initial velocity in bodies. | |
void | configureNodalPointLoads (Mesh *mesh) |
configure nodeid-point-load data for nodal force application | |
NodalPointLoadData & | getNodalPointList () |
Get (node-id load) vector for set nodal point load. | |
Operations to manage loads in the MPM model.
void Loads::configureNodalPointLoads | ( | Mesh * | mesh | ) |
configure nodeid-point-load data for nodal force application
[in] | mesh | mesh pointer |
NodalPointLoadData & Loads::getNodalPointList | ( | ) |
Get (node-id load) vector for set nodal point load.
SeismicData & Loads::getSeismicData | ( | ) |
Get the Seismic Data object.
void Loads::setGravity | ( | vector< Body * > & | bodies | ) |
Configures the gravity load in particles.
[in] | bodies | A list containing Body pointers |
void Loads::setInitialPorePressureBox | ( | vector< Body * > & | bodies, |
vector< Loads::PressureBox > | pressures ) |
Configure initial pore pressure in particles inside of a box.
[in] | bodies | A list containing Body pointers |
[in] | pressures | A list containing pressures to be applied |
void Loads::setInitialPorePressureMaterial | ( | vector< Body * > & | bodies, |
vector< Loads::PressureMaterial > | pressures ) |
Configure initial pore pressure in particles by material id.
[in] | bodies | A list containing Body pointers |
[in] | pressures | A list containing material id to be applied the pressure |
void Loads::setInitialVelocity | ( | vector< Body * > & | bodies | ) |
Set initial velocity in bodies.
[in] | bodies | A list containing Body pointers |
void Loads::setLoadDistributedBox | ( | vector< Body * > & | bodies, |
vector< Loads::LoadDistributedBox > | loads ) |
Configure distributed load in particles inside of a box.
[in] | bodies | A list containing Body pointers |
[in] | loads | A list containing loads to be applied |
void Loads::setPrescribedPorePressureBoundaryForceBox | ( | vector< Body * > & | bodies, |
vector< Loads::PressureBoundaryForceBox > | loads ) |
Set external boundary force in fluid phase due the prescribed pore pressure in particles.
\( f_{i}^{w,ext,\Gamma} = \int t(x_i)^\Gamma \Delta A \)
[in] | bodies | A list containing Body pointers |
[in] | loads | A list of pressure force boxes |
void Loads::setPrescribedPorePressureBox | ( | vector< Body * > & | bodies, |
vector< Loads::PressureBox > | pressures ) |
Configure prescribed pore pressure in particles inside of a box.
[in] | bodies | A list containing Body pointers |
[in] | pressures | A list containing pressures to be applied |
void Loads::setSeismicData | ( | ) |
Set the Seismic Data object.