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MPM-Geomechanics
Material Point Method for simulating geo-materials under large deformation conditions
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Solves explicitly the two phase motion equation in time using the scheme Update Stress Last. More...
#include <SolverExplicitTwoPhaseUSL.h>


Public Member Functions | |
| SolverExplicitTwoPhaseUSL () | |
| Default constructor. | |
| virtual void | Solve () |
| Solve the problem in time. | |
Public Member Functions inherited from Solver | |
| Solver () | |
| Default constructor. | |
| virtual | ~Solver () |
| Default destructor. | |
| void | registerMesh (Mesh *mesh) |
| Register the mesh in the solver. | |
| void | registerBodies (vector< Body * > *bodies) |
| Register the bodies in the solver. | |
| void | registerParticles (vector< Particle * > *p) |
| Register the particles in the solver. | |
| void | registerTerrainContact (TerrainContact *terrainContact) |
| Register the terrain contact in the solver. | |
Additional Inherited Members | |
Protected Attributes inherited from Solver | |
| Mesh * | mesh |
| pointer to mesh | |
| vector< Body * > * | bodies |
| pointer to bodies | |
| vector< Particle * > * | particles |
| pointer to particles | |
| TerrainContact * | terrainContact |
| pointer to terrain contact | |
Solves explicitly the two phase motion equation in time using the scheme Update Stress Last.
| SolverExplicitTwoPhaseUSL::SolverExplicitTwoPhaseUSL | ( | ) |
Default constructor.
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virtual |
Solve the problem in time.
Implements Solver.