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void | Update::nodalVelocity (Mesh *mesh) |
| Update the nodal velocity.
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void | Update::nodalTotalForce (Mesh *mesh) |
| Update the nodal total force.
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void | Update::resetNodalValues (Mesh *mesh) |
| Delete all stored values in nodes.
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void | Update::particleDensity (vector< Body * > *bodies) |
| Updates the particles' density.
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void | Update::particlePorosity (vector< Body * > *bodies) |
| Updates the porosity of the mixture.
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void | Update::particleStress (vector< Body * > *bodies) |
| Update the particles' stress.
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void | Update::particlePressure (vector< Body * > *bodies, double dt) |
| Update the particles pressure.
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void | Update::particleVelocity (Mesh *mesh, vector< Body * > *bodies, double time_step) |
| Update the particle velocity.
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void | Update::particleVelocityFluid (Mesh *mesh, vector< Body * > *bodies, double time_step) |
| Update the particle velocity fluid.
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void | Update::particlePosition (Mesh *mesh, vector< Body * > *bodies, double time_step) |
| Update particle position.
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void | Update::boundaryConditionsForce (Mesh *mesh) |
| Apply essential boundary condition in terms of force.
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void | Update::boundaryConditionsForceFluid (Mesh *mesh) |
| Apply essential boundary condition in terms of force of fluid phase.
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void | Update::boundaryConditionsMomentum (Mesh *mesh) |
| Apply essential boundary condition in terms of momentum.
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void | Update::boundaryConditionsMomentumFluid (Mesh *mesh) |
| Apply essential boundary condition in terms of momentum of fluid phase.
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void | Update::contributionNodes (Mesh *mesh, vector< Body * > *bodies) |
| Update the weights in each nodes that contributes.
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void | Update::setPlaneForce (const Boundary::planeBoundary *boundary, vector< Node * > *nodes, unsigned direction) |
| Configure the force in each node in boundary planes.
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void | Update::setPlaneForceFluid (const Boundary::planeBoundary *boundary, vector< Node * > *nodes, unsigned direction) |
| Configure the force in fluid phase in each node in boundary planes.
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void | Update::setPlaneMomentum (const Boundary::planeBoundary *boundary, vector< Node * > *nodes, unsigned direction) |
| Configure the momentum in each node in boundary planes.
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void | Update::setPlaneMomentumFluid (const Boundary::planeBoundary *boundary, vector< Node * > *nodes, unsigned direction) |
| Configure the momentum of fluid phase in each node in boundary planes.
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