MPM-Geomechanics
Material Point Method for simulating geo-materials under large deformation conditions
|
#include "Body/Body.h"
Go to the source code of this file.
Namespaces | |
namespace | Energy |
Functions | |
double | Energy::getCurrentKineticEnergy () |
Get current kinetic energy. | |
void | Energy::setCurrentKineticEnergy (double energy) |
double | Energy::getLastKineticEnergy () |
Get last kinetic energy. | |
void | Energy::setLastKineticEnergy (double energy) |
double | Energy::deltaKineticEnergy () |
void | Energy::computeKineticEnergy (vector< Particle * > *particles) |
Compute the kinetic energy of the bodies. | |