MPM-Geomechanics
Material Point Method for simulating geo-materials under large deformation conditions
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Energy.h File Reference
#include "Body/Body.h"
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Go to the source code of this file.

Namespaces

namespace  Energy
 

Functions

double Energy::getCurrentKineticEnergy ()
 Get current kinetic energy.
 
void Energy::setCurrentKineticEnergy (double energy)
 
double Energy::getLastKineticEnergy ()
 Get last kinetic energy.
 
void Energy::setLastKineticEnergy (double energy)
 
double Energy::deltaKineticEnergy ()
 
void Energy::computeKineticEnergy (vector< Particle * > *particles)
 Compute the kinetic energy of the bodies.