MPM-Geomechanics
Material Point Method for simulating geo-materials under large deformation conditions
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TerrainContact Member List

This is the complete list of members for TerrainContact, including all inherited members.

apply(Mesh *mesh, std::vector< Particle * > *particles, double dt)TerrainContact
computeContactForces(double dt)TerrainContact
computeDistanceLevelSetFunction(Mesh *mesh)TerrainContact
contactPairsTerrainContactprivate
densityLevelSetTerrainContactprivate
determineContactPotentialPairs(Mesh *mesh, std::vector< Particle * > *particles)TerrainContact
enablePenaltyContact(bool enable)TerrainContact
frictionCoefficientTerrainContactprivate
getSTLMesh()TerrainContactinline
nodalDensityLevelSet(Mesh *mesh, vector< Particle * > *particles)TerrainContact
particleDistanceLevelSet(Mesh *mesh, vector< Particle * > *particles)TerrainContact
penaltyStiffnessTerrainContactprivate
scalingFactorTerrainContactprivate
setDistanceThreshold(double threshold)TerrainContactinline
setPenaltyStiffness(double k)TerrainContact
stlMeshTerrainContactprivate
TerrainContact(STLReader *mesh, double friction)TerrainContactinline
trianglesDensityLevelSet(Mesh *mesh)TerrainContact
usePenaltyContactTerrainContactprivate