MPM-Geomechanics
Material Point Method for simulating geo-materials under large deformation conditions
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This is the complete list of members for NodeMixture, including all inherited members.
active | Node | protected |
addDensityLevelSet(double density_increment) | Node | inline |
addExternalForce(const Vector3d &external_force_increment) | Node | inline |
addExternalForceFluid(const Vector3d &external_force_fluid_increment) | NodeMixture | inlinevirtual |
addInternalForce(const Vector3d &internal_force_increment) | Node | inline |
addInternalForceFluid(const Vector3d &internal_force_fluid_increment) | NodeMixture | inlinevirtual |
addMass(double mass_increment) | Node | inline |
addMassFluid(double fluid_mass_increment) | NodeMixture | inlinevirtual |
addMomentum(const Vector3d &momentum_increment) | Node | inline |
addMomentumFluid(const Vector3d &fluid_momentum_increment) | NodeMixture | inlinevirtual |
coordinates | Node | protected |
dampingForce | Node | protected |
dampingForceFluid | NodeMixture | private |
densityLevelSet | Node | protected |
distanceLevelSet | Node | protected |
externalForce | Node | protected |
externalForceFluid | NodeMixture | private |
getActive() const | Node | inline |
getCoordinates() const | Node | inline |
getDensityLevelSet() | Node | inline |
getDistanceLevelSet() | Node | inline |
getExternalForce() const | Node | inline |
getId() const | Node | inline |
getInternalForce() const | Node | inline |
getMass() const | Node | inline |
getMassFluid() const | NodeMixture | inlinevirtual |
getMomentum() const | Node | inline |
getMomentumFluid() const | NodeMixture | inlinevirtual |
getTotalForce() const | Node | inline |
getTotalForceFluid() const | NodeMixture | inlinevirtual |
getVelocity() const | Node | inline |
getVelocityFluid() const | NodeMixture | inlinevirtual |
getVolume() | Node | inline |
id | Node | protected |
integrateMomentum(double dt) | NodeMixture | virtual |
internalForce | Node | protected |
internalForceFluid | NodeMixture | private |
mass | Node | protected |
massFluid | NodeMixture | private |
momentum | Node | protected |
momentumFluid | NodeMixture | private |
Node() | Node | inline |
NodeMixture() | NodeMixture | inline |
resetValues() | NodeMixture | inlinevirtual |
setActive(bool node_activate) | Node | inline |
setCoordinates(const Vector3d &nodal_coordinates) | Node | inline |
setDistanceLevelSet(double distance) | Node | inline |
setId(int node_id) | Node | inline |
setMomentum(const Vector3d &nodal_momentum) | Node | inline |
setMomentumFluid(const Vector3d &nodal_momentum_fluid) | NodeMixture | inlinevirtual |
setTotalForce(const Vector3d &total_nodal_force) | Node | inline |
setTotalForceFluid(const Vector3d &total_nodal_force_fluid) | NodeMixture | inlinevirtual |
setVelocity(const Vector3d &nodal_velocity) | Node | inline |
setVolume(double volume) | Node | inline |
totalForce | Node | protected |
totalForceFluid | NodeMixture | private |
updateDampingForce() | NodeMixture | virtual |
updateTotalForce() | NodeMixture | virtual |
updateVelocity() | NodeMixture | virtual |
velocity | Node | protected |
velocityFluid | NodeMixture | private |
volume | Node | protected |
~Node() | Node | inlinevirtual |
~NodeMixture() | NodeMixture | virtual |