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MPM-Geomechanics
Material Point Method for simulating geo-materials under large deformation conditions
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This is the complete list of members for Mesh, including all inherited members.
| activateNode(int id, bool active_value=true) | Mesh | inline |
| activateNodes(const vector< int > &id_list, bool active_value=true) | Mesh | |
| boundary | Mesh | private |
| cellDim | Mesh | private |
| computeNodeVolumes() | Mesh | |
| configureBoundaries() | Mesh | private |
| createGrid(bool is_two_phase_simulation=false) | Mesh | |
| getBoundary() | Mesh | inline |
| getCellDimension() const | Mesh | inline |
| getCellIdbyPosition(const Vector3d &point) const | Mesh | private |
| getCells() | Mesh | inline |
| getContributionNodes(const Vector3d &point, vector< int > &contributionIds) const | Mesh | |
| getGridCoordinates(const Vector3d &point) const | Mesh | private |
| getIsInsideMesh(const Vector3d &point) const | Mesh | |
| getMaxLimits() const | Mesh | inline |
| getMinLimits() const | Mesh | inline |
| getNodes() | Mesh | inline |
| getNodesInCell(const Vector3d &point) const | Mesh | |
| getNumCells() const | Mesh | inline |
| getNumGhosts() const | Mesh | inline |
| getNumNodes() const | Mesh | inline |
| getParentCellIdConstribution(const Vector3d &point) const | Mesh | private |
| getParentNodeCoordinates(const Vector3d &point) const | Mesh | private |
| getTotalCells() const | Mesh | |
| gridCells | Mesh | private |
| gridNodes | Mesh | private |
| maxLimit | Mesh | private |
| Mesh() | Mesh | |
| minLimit | Mesh | private |
| nCells | Mesh | private |
| nGhosts | Mesh | private |
| nRows | Mesh | private |
| setBoundaryRestrictions(vector< Boundary::BoundaryType > restrictions) | Mesh | |
| setBoundaryRestrictionsFluid(vector< Boundary::BoundaryType > restrictions) | Mesh | |
| setBoundaryRestrictionsSeismic() | Mesh | |
| setCellDimension(double cell_dimension_x, double cell_dimension_y, double cell_dimension_z) | Mesh | |
| setCellDimension(const Vector3d &cell_dimension) | Mesh | |
| setNumCells(int number_cells_x, int number_cells_y, int number_cells_z) | Mesh | |
| setNumCells(const Vector3i &number_cells) | Mesh | |
| setNumGhosts(int ghosts) | Mesh | |
| setOrigin(double x, double y, double z) | Mesh | inline |
| setOrigin(const Vector3d &origin_coordinate) | Mesh | inline |
| setRestriction(Boundary::BoundaryPlane plane, Boundary::BoundaryType restriction) | Mesh | |
| ~Mesh() | Mesh | virtual |