MPM-Geomechanics
Material Point Method for simulating geo-materials under large deformation conditions
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BodyPolygon Member List

This is the complete list of members for BodyPolygon, including all inherited members.

Body()Bodyinline
BodyPolygon()BodyPolygon
create(Mesh &mesh, Material *material)BodyPolygonvirtual
distretizationLengthBodyPolygonprivate
extrudeDirectionBodyPolygonprivate
extrudeDisplacementBodyPolygonprivate
getId() constBodyinline
getInitialVelocity() constBodyinline
getMaterialId() constBodyPolygoninlinevirtual
getParticles()Bodyinline
idBodyprotected
initial_velocityBodyprotected
insertParticles(const vector< Particle * > &particle_list)Bodyinline
materialIdBodyPolygonprivate
particlesBodyprotected
polygonPointsBodyPolygonprivate
setDiscretizationLength(double distretization_length)BodyPolygoninline
setExtrudeDirection(string extrude_direction)BodyPolygoninline
setExtrudeDisplacement(double extrude_displacement)BodyPolygoninline
setId(int body_id)Bodyinline
setInitialVelocity(Vector3d initial_velocity)Bodyinline
setMaterialId(int material_id)BodyPolygoninlinevirtual
setParticles(const vector< Particle * > &particle_list)Bodyinline
setPoints(vector< Vector3d > polygon_points)BodyPolygoninline
~Body()Bodyinlinevirtual
~BodyPolygon()BodyPolygonvirtual